#ifndef _POWER_BUFF_H_
#define _POWER_BUFF_H_

#ifdef _WIN32
#pragma once
#endif

#include "buff.h"
#include "bomb.h"
#include "player.h"

class CPowerBuff : public CBuff
{
public:
    CPowerBuff();

    virtual bool applyBuff(CPlayer *pPlayer);
    virtual bool removeBuff(CPlayer *pPlayer);
};

#endif